A procedurally generated game where the player attacks by ramming into enemies.

M1ssing is a top-down rogue-like where the player is only capable of melee attacks, and it is required for the player to get close to the enemy in order to progress.

M1ssing is also a first foray into procedural generation, utilizing a simple algorithm where rooms are randomly attached in a component-like manner from the center of the map.

Engine: Unity2D