About Me

I’m Wesley Sheng.

I do game development, but I make music and art too. I’m fascinated by all aspects of video games.

I consider myself to be flexible in the languages that I can code in: some languages that I’ve worked in before include C++, C#, Java, Python, and JavaScript.

I’ve worked with OpenGL, and its shader language GLSL. I primarily make games using the Unity game engine.

I use FL Studio to create music. Previously, I’ve used LMMS.

For artwork, I use Aseprite and Affinity Photo.

I created this site using Astro and Node.JS with Bulma styling.


Want to contact me?